What is Cash City?
Run Firms. Hire Interns. Earn $CASH. Compete.

Cash City is a competitive Trading Firm simulator built on Solana. You play as a CEO running up to 15 Firms, hiring Interns to work the Trading Floor, and earning a proportional share of the network's daily $CASH token emissions.
The more efficient your operation, the bigger your slice.
The Core Loop
The game follows a simple but deep cycle:
Buy a Firm → Open Intern Packs → Seat Interns at Desks → Earn $CASH → Claim → Repeat
You purchase a firm for 1 SOL, which gives you 8 desk slots and 1 free Intern Pack.
You open Intern Packs (200 $CASH each) to pull Interns of varying rarity and Efficiency.
You place Interns at desks on your Trading Floor to start generating $CASH.
Every 15-minute epoch, the network distributes $CASH proportionally based on your Efficiency share.
You claim your accumulated $CASH and improve your operation by searching for rarer Interns, and upgrading your Firm level.
The competitive element is central. Your earnings aren't fixed — they're relative to every other player in the network. If you stop investing and the network grows around you, your share shrinks. If you upgrade while others hold, your share grows.
Key Concepts
Firms
Your business. Buy for 1 SOL, upgrade for more desk slots.
Interns
Your workforce. Pulled from gacha packs. Rarity = Efficiency.
Advisors
Global boosters. Percentage buff across all your Interns.
Consumables
Temporary 24h boosts applied to individual Interns.
$CASH
The in-game token. Earned through emissions, spent on packs.
Efficiency
The stat that determines your share of emissions.
Epochs
15-minute distribution cycles for $CASH emissions.
Last updated
