# $CASH Token

{% columns %}
{% column %}

<figure><img src="https://2062137343-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2Ftp6kbLJOapjYT5QvwNTw%2Fuploads%2F2g26GHVjIpb7RvtyZ4eY%2Ftoken_icon%20(1).png?alt=media&#x26;token=7ea86a76-8491-4e18-b258-ef0dd028efd3" alt="" width="256"><figcaption></figcaption></figure>
{% endcolumn %}

{% column valign="middle" %}
$CASH is the native token of the Cash City ecosystem. It's earned through gameplay and spent on in-game actions. Every interaction in Cash City: buying Packs, upgrading Firms, applying Consumables, runs on $CASH.
{% endcolumn %}
{% endcolumns %}

***

## Token Overview

| Property            | Detail                   |
| ------------------- | ------------------------ |
| **Token Link**      | Added on launch          |
| **Blockchain**      | Solana                   |
| **Token Standard**  | Token-2022               |
| **Supply Model**    | Uncapped (mint-on-claim) |
| **Distribution**    | Earned through gameplay  |
| **Team Allocation** | None                     |
| **Presale / ICO**   | None                     |
| **All Sinks**       | Burned on-chain          |

***

## How $CASH Enters Circulation

Tokens are minted when players **claim** their accumulated emissions. Until a player claims, their earnings exist only as an accrued balance — they don't enter circulating supply. $CASH has pre-minted supply added to an LP.

This means the total supply grows as players claim, and shrinks as players spend (since all in-game purchases are burned). The circulating supply at any given time reflects the balance between claiming and burning.

***

## No Team Tokens, No Insiders

There is no team allocation, no investor tokens, and no presale. Every $CASH token in existence was earned by a player through the emission system or the initial LP.

This design means there is no unlock schedule, no vesting cliff, and no insider sell pressure.

***

## Token Utility

$CASH is used for all in-game economic activity:

| Action              | Cost        | Destination |
| ------------------- | ----------- | ----------- |
| Intern Pack         | 200 $CASH   | Burned      |
| Advisor Pack        | 1,000 $CASH | Burned      |
| Consumable Pack     | 25 $CASH    | Burned      |
| Firm Upgrade (each) | 500 $CASH   | Burned      |

Every token spent in-game is permanently removed from circulation. There is no recycling, no treasury accumulation from gameplay spending — it's all destroyed on-chain.

***

## Important Disclaimer

$CASH is a utility token designed for use within the Cash City game. It is not a security, investment contract, or financial instrument. It does not represent ownership, equity, governance rights, or profit-sharing rights in Longwood Labs or any affiliated entity.
